Digital Heritage
Showreel
This project is a visual study in Digital Resurrection, exploring the deconstruction and restoration of historical artifacts within a modern procedural framework. The core of the study is a high-fidelity reconstruction of a Armor set, focusing on the “heavy industry” of 3D production: precise hard-surface modeling and hyper realistic PBR texturing. To move beyond a static render, I utilized TouchDesigner to generate a dynamic point cloud system. This allows the model to emerge from raw data points into a tangible reality, visualizing a “digital resurrection” process. It is a technical experiment in merging traditional 3D craftsmanship with a modern VFX pipeline.
Digital Reconstruction Scan
Procedural point cloud system developed in TouchDesigner to simulate the transition from raw architectural data to restored digital heritage.


Archeological Texturing & Rendering
Material Analysis





